02 · What you'll make
How the best design teams use AI.
Every month covers one workflow that leading design teams already run, shared by someone who runs it. Stack them up and you stop waiting on handoffs: you research, build and ship, and speak the language of product, engineering and business.
Plenty of briefs need no code at all. Where one uses an AI coding tool, you learn what you need inside d.AI.
Research01
You make
A synthesis pipeline for a real dataset, with every insight traceable to a quote.
Synthesis in hours, not weeks. Teams feed interview transcripts, support tickets and survey answers to a model, then cluster themes with the source quotes attached. Researchers spend their time judging insights instead of tagging sticky notes.
Prototyping02
You make
A live prototype of one flow, deployed to a link anyone can open.
From frame to working prototype. Designers skip the clickable mockup and build prototypes in code with AI coding tools. Real data, real states, real latency. Usability tests run on the thing itself, the same week.
Design systems03
You make
An agent that audits a design system and reports what's out of sync.
Systems that maintain themselves. Agents audit components for drift, draft documentation, check contrast and keep tokens in sync between Figma and code. The system team reviews changes instead of writing them.
AI product UX04
You make
An AI feature with its failure states designed and a small eval set to prove it works.
Designing for a model, not a script. When the product itself runs on AI, designers work with uncertainty: confidence, errors, handoff to a human, and when the model should stay quiet. Prompts and evals become part of the spec.
Content05
You make
A voice guide a model can follow, and a checker that flags copy that breaks it.
Copy and localisation at scale. Content designers write the voice rules once, then generate, check and localise microcopy against them. Every string gets reviewed. Nobody writes forty button labels by hand.
Design ops06
You make
An automation that removes one recurring chore from your own week.
Automating the work around the work. Handoff specs, critique notes, release notes, request triage. Design ops teams hand the repeatable parts to agents so designers spend the week designing.
Exploration07
You make
A moodboard system that turns one brief into directions you can defend.
Art directing a hundred directions. Brand and visual designers use image and video models to explore widely early, then art direct the strongest routes. The skill moves from making each option to choosing well.
Strategy08
You make
A small product with a real signup flow, ready to put in front of users.
From designer to builder. Designers who can build test demand themselves. A landing page, a checkout, a database, a first user. The gap between an idea and evidence shrinks to a weekend.
+ whatever the best teams start doing next.
The topics follow the guests, and the guests follow the field.